Приказ основних података о документу
The effects of playing violent video games on children and youth
Efekti igranja nasilnih video-igrica na decu i mlade
dc.creator | Stojanović, Marija | |
dc.date.accessioned | 2021-06-09T14:27:15Z | |
dc.date.accessioned | 2022-04-13T11:19:17Z | |
dc.date.available | 2021-06-09T14:27:15Z | |
dc.date.available | 2022-04-13T11:19:17Z | |
dc.date.issued | 2019 | |
dc.identifier.issn | 1452-7367 | |
dc.identifier.uri | http://ipir.ipisr.org.rs/handle/123456789/786 | |
dc.description.abstract | Violent video games, as a modern digital media, have attracted increasing attention of children and adolescents in recent decades, causing many detrimental consequences, most notably aggressive behavior. Therefore, the goals of the paper are: presentation of research findings that testify to the influence of playing violent video games on aggressive cognition, aggressive feelings, physiological arousal, desensitization to violent scenes, as processes that play a significant role in the expression of aggressive behavior; review of research indicating significant effects of playing violent video games on aggressive behavior; summarizing and displaying the factors that mediate and moderate the link between violent video game play and aggressive behavior. Based on the findings of meta-analytic, longitudinal, experimental and correlational studies, it is clear that playing violent video games is positively related to aggressive behavior and underlying processes. | en |
dc.description.abstract | Nasilne video-igrice, kao noviji digitalni medij, poslednjih decenija privlače sve veću pažnju dece i adolescenata, izazivajući pritom brojne štetne posledice, od kojih se posebno izdvaja agresivno ponašanje. Stoga su ciljevi rada: prikaz rezultata istraživanja koji svedoče o uticaju igranja nasilnih video-igrica na agresivnu kogniciju, agresivna osećanja, fiziološku uzbuđenost, desenzitizaciju na nasilne scene, kao procesa koji imaju značajnu ulogu u ispoljavanju agresivnog ponašanja; pregled istraživanja koja ukazuju na značajne efekte igranja nasilnih video-igrica na agresivno ponašanje; sumiranje i prikaz faktora koji posreduju i moderiraju vezu između igranja nasilnih video-igrica i agresivnog ponašanja. Na osnovu navedenih nalaza metaanalitičkih, longitudinanih, eksperimentalnih i korelacionih studija, nameće se jasan zaključak da je igranje nasilnih video-igrica u pozitivnoj vezi sa agresivnim ponašanjem i procesima koji stoje u njegovoj osnovi. | sr |
dc.publisher | Beograd : Fakultet za specijalnu edukaciju i rehabilitaciju | |
dc.rights | openAccess | |
dc.rights.uri | https://creativecommons.org/licenses/by-sa/4.0/ | |
dc.source | Specijalna edukacija i rehabilitacija | |
dc.subject | aggressive behavior | en |
dc.subject | aggressive cognition | en |
dc.subject | aggressive feelings | en |
dc.subject | desenzitization | en |
dc.subject | violence in the media | en |
dc.subject | agresivno ponašanje | sr |
dc.subject | agresivna kognicija | sr |
dc.subject | agresivna osećanja | sr |
dc.subject | desenzitizacija | sr |
dc.subject | medijski prikazi nasilja | sr |
dc.title | The effects of playing violent video games on children and youth | en |
dc.title | Efekti igranja nasilnih video-igrica na decu i mlade | sr |
dc.type | article | |
dc.rights.license | BY-SA | |
dc.citation.epage | 220 | |
dc.citation.issue | 2 | |
dc.citation.other | 18(2): 199-220 | |
dc.citation.rank | M51 | |
dc.citation.spage | 199 | |
dc.citation.volume | 18 | |
dc.identifier.doi | 10.5937/specedreh18-20876 | |
dc.identifier.fulltext | http://ipir.ipisr.org.rs/bitstream/id/2389/Efekti_igranja_nasilnih_video-igrica_na_decu_i_mlade_2019.pdf | |
dc.identifier.scopus | 2-s2.0-85083468307 | |
dc.type.version | publishedVersion |